Bolygótotype 2.0
Bolygó » Devlog
Hey lovely people, we are launching a new prototype of Bolygó, as well as making this page public!
Considering the future of Bolygó isn't quite set in stone, and it is in a very early stage of development, this page was made to gather test-players and feedback. If you have that sort of time available to you, you may download Bolygó and give it a play!
This little update also comes with a couple of new features:
- an escape menu to save and quit the game
- an option menu with various settings (most of which don't work yet ♥)
- tweaks to the map's design
- a first boss monster, the goblin ultimator
- revamped the character creator entirely, looks cleaner and more neutral
- better support for laptop
- f i x e s
- a console to do things with. Press F10 to open it and F9 while in the input area to copy the console's contents into the clipboard. Not much of any commands available for now, but any crash, error or general message will be in there. If you want to point out a bug having a look in there will be of great help!
- many other things long forgotten
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Files
bolygo.zip 115 MB
May 09, 2020
Get Bolygó
Bolygó
Begin your journey through the Assur
Status | In development |
Author | jro |
Genre | Role Playing, Puzzle, Strategy |
Tags | 2D, Dungeon Crawler, Hex Based, Pixel Art, Procedural Generation, Real-Time, Roguelike |
Languages | English |
Accessibility | Subtitles |
More posts
- The devlog strikes againFeb 20, 2021
- Bolygó: Return of the DevlogJan 19, 2021
- BolygótotypeApr 22, 2020
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